Completed image |
Thursday, 26 September 2013
Completed catalogue render
Sunday, 15 September 2013
Monday, 27 May 2013
Unwrapping UVWs
Here's an excellent tutorial for an otherwise very tricky process:
http://www.youtube.com/watch?v=Bn4q-onOzBs&feature=youtube_gdata_player
http://www.youtube.com/watch?v=Bn4q-onOzBs&feature=youtube_gdata_player
Tuesday, 14 May 2013
Tuesday, 23 April 2013
Sunday, 21 April 2013
Latticework for archviz
I stumbled across the excellent tutorial for producing parametric lattices in 3DS Max:
http://www.youtube.com/watch?v=tKvyv5KmtV8&feature=youtube_gdata_player
Ideal for quickly modelling buildings with panelled surfaces for example.
http://www.youtube.com/watch?v=tKvyv5KmtV8&feature=youtube_gdata_player
Ideal for quickly modelling buildings with panelled surfaces for example.
Saturday, 20 April 2013
Saturday, 6 April 2013
"Speed" modelling
Well... I've never been particularly fast a modelling in Max, but practice makes perfect. Here's the beginnings of a dining chair for a challenge on Maxforums:
The reference image comes from here...
http://cozyhomeinteriors.blogspot.co.uk/2011/08/dining-chair-upholstery-project.html
The reference image comes from here...
http://cozyhomeinteriors.blogspot.co.uk/2011/08/dining-chair-upholstery-project.html
Sunday, 3 February 2013
Vray interior
I've reworked the hotel suite visuals for vray in order to learn the renderer and I'm seriously impressed with how much more user-friendly it is compared to mentalray. Smooth GI solutions are far easier to achieve with the light cache and irradiance map.
Wednesday, 23 January 2013
Rugs again
I've been playing with vray for a change and followed some tutorials by the amazing VisCorbel. Austris does some fantastically realistic work and is kind enough to share his tutorials.
Vray displacement seems to be ridiculously fast compared with my experiences of mentalray displacement. I'm going to have to go back to mentalray and experiment a bit more - maybe I was doing something fundamentally wrong..?
Sunday, 6 January 2013
Road-testing!
I've been creating procedural textures for tarmac to lay the ground work (more puns, sorry) for some exterior visuals. Also been putting together a trees and foliage library.
Thursday, 3 January 2013
Rug repaired
Wednesday, 2 January 2013
mentalray mrprim or final gather problem?
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