Sunday, 24 October 2010
Friday, 15 October 2010
Global Illumination abomination
Rendering problem *sad face*. I think its Global Illumination that I've got poor settings for, but I don't know for sure. I'll be hounding the Maxforums people to help me solve it.
Thursday, 14 October 2010
Lighting
I took a little time to investigate actual lumen levels of lamps, and found that my lighting in 3DS Max was a bit out. I had most of my luminaires at twice the actual brightness they should have been - revised renders are looking nicer.
I also had a bit of a play with translucency to get the lampshades right.
I also had a bit of a play with translucency to get the lampshades right.
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