Saturday, 6 April 2013

"Speed" modelling

Well... I've never been particularly fast a modelling in Max, but practice makes perfect.  Here's the beginnings of a dining chair for a challenge on Maxforums:




The reference image comes from here...
http://cozyhomeinteriors.blogspot.co.uk/2011/08/dining-chair-upholstery-project.html

Sunday, 3 February 2013

Vray interior

I've  reworked the hotel suite visuals for vray in order to learn the renderer and I'm seriously impressed with how much more user-friendly it is compared to mentalray.  Smooth GI solutions are far easier to achieve with the light cache and irradiance map.













Wednesday, 23 January 2013

Rugs again


I've been playing with vray for a change and followed some tutorials by the amazing VisCorbel.  Austris does some fantastically realistic work and is kind enough to share his tutorials.

Vray displacement seems to be ridiculously fast compared with my experiences of mentalray displacement.  I'm going to have to go back to mentalray and experiment a bit more - maybe I was doing something fundamentally wrong..?

Sunday, 6 January 2013

Road-testing!

I've been creating procedural textures for tarmac to lay the ground work (more puns, sorry) for some exterior visuals.  Also been putting together a trees and foliage library.

Thursday, 3 January 2013

Rug repaired

Error-free re-styled rug
Well, it turned out it was nothing to do with lighting samples.  I'd made an error when styling the hair&fur modifier.  Pop selected and restyle.  Job done.

Wednesday, 2 January 2013

mentalray mrprim or final gather problem?

mrprim hair and fur, with archdesign shader applied
close up of artifacts (reduced by higher fg setting)